HomeStart Here

PERMANENT CORRUPTION

Permanent Corruption

Permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → is the scar tissue of power—etched into your Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more →, irremovable by rest, reducible only through extreme measures that carry their own terrible costs.

Permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → accumulates from several sources. The most common is overflow: when temporary Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → pushes your total past your Corruption Threshold

Corruption Threshold

The point at which corruption becomes permanent. Calculated from proficiency bonus and spellcasting modifier.

Read more → and the resulting Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → Check yields a 1 or 2, you gain 1 permanent point. Ritual casting is another direct source—performing a spell as a ritual inflicts permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → equal to half the spell level, rounded up (cantrip rituals cost 0). Attuning to artifacts from Symbar

Symbar

Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.

Read more →oum's ruins often demands permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → as the price of admission. Dark acts—blood sacrifice, cannibalism, soul-binding, consuming corrupted flesh—inflict permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → directly, regardless of whether magic is involved.

Permanent Corruption is the scar tissue of power — etched into your Shadow, irremovable by rest.

The progression is measured against your Corruption Threshold

Corruption Threshold

The point at which corruption becomes permanent. Calculated from proficiency bonus and spellcasting modifier.

Read more → in three stages. At 1 or more permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →, you are Blight-stricken: those with Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more →-sight see black spots marring your otherwise normal aura. At half your threshold or more in permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →, you are Blight-marked: your Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more → is covered with darkness, a great concern to anyone who can perceive it. Beyond your threshold in permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →, you are Thoroughly Corrupt: your Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more → is completely black, your character is overwhelmed, and you become an NPC—an abomination or something worse.

Dwarves

Dwarves

Soulless exiles. Corruption reduces their HP directly. Cling to craftsmanship and grudges.

Read more → and undead experience permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → differently. Dwarves

Dwarves

Soulless exiles. Corruption reduces their HP directly. Cling to craftsmanship and grudges.

Read more →, having no souls, suffer no marks—instead, every point of Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → reduces both their current and maximum hit points by one. If total Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → equals their hit points, they fall unconscious. If permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → exceeds their threshold, they are unplayable. Undead

Undead

Revenants — people who died and returned. Consume raw flesh to heal. Corruption reduces their max HP.

Read more → experience Physical Degeneration: Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → reduces current and maximum hit points one for one, AND they still roll for marks if they exceed their threshold. Both races face a bleaker arithmetic than other peoples.

Permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → cannot be removed through rest. Only specific rituals exist—complex, costly ceremonies that always require sacrifice of some kind. The Huldra Yeleta

Yeleta

The Huldra — supreme witch of the barbarian clans. Tharaban's advisor, keeper of deep secrets. She evaluates everyone.

Read more → at Karvosti

Karvosti

Sacred cliff-top meeting place of the barbarian clans. Where the High Chieftain and witches hold council.

Read more → is said to know such rituals, but her help comes at a price that has nothing to do with money. Bargains with dangerous entities can sometimes reduce permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →, but such bargains tend to cost more than they save. The Church's Holy Smoke ritual can assess a person's Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more → and determine their Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → category, which means there is no hiding from institutions willing to look.

As permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → grows, your character changes. The changes begin subtle and become increasingly disturbing—and increasingly difficult to conceal from a world that fears what you are becoming.