Ruins of Davokar
The forest is littered with the bones of civilizations. Some have been partially explored; most remain deadly.
SYMBAR — THE LEGENDARY CAPITAL
The ruined heart of the fallen Symbar Symbar Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.
No credible explorer has returned from Symbar's location. The flame has never stopped burning.
ODABAN
One of the most accessible major ruins. The treasure hunter Iasogoi Brigo made his fortune in a single desperate visit — one of the few to enter and emerge wealthy rather than dead.
SAROKLAW
A deep ruin that has swallowed entire expeditions. Located in the transition between Wild and Dark Davokar Dark Davokar The innermost forest where time feels unstable. Actively murderous. Corruption seeps from the land itself.
DAKOVAK
Another expedition-swallowing ruin in the deep forest. Its dangers are legendary.
SERAND'S PYRAMID
One of the most thoroughly explored ruins in Bright Davokar Bright Davokar The sunlit outskirts of the forest. Relatively safe but still home to predators and ruins. Ambria The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly. Ordo Magica The wizard order. Studies, regulates, and licenses magic within Ambria. Internal politics are deadly.
COLUMNS OF HAGANOR
Significant ancient ruin, explored and documented by Rangers and Ordo Magica Ordo Magica The wizard order. Studies, regulates, and licenses magic within Ambria. Internal politics are deadly.
CLEARWELL
The grand aqueduct system of the ancient Symbar Symbar Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.
OTHER NOTABLE RUINS
Syravan's Serpentarium — Referenced in expedition reports. The Sky Huts of Enoai — Structures in Enoai clan territory. The Slave Fortress of Duruk — Ancient fortification. Jerak's Sinkhole — A notable ruin location. The Grey Archives — A mysterious knowledge repository. The Spires of Markand — Architectural ruin of unknown purpose. Lafarda's Tower — Abandoned tower said to hold the Rod of Light and Darkness, an artifact of the Ashurani dynasty capable of giving or stealing life.

