Undead
ORIGIN & HISTORY
Playable undead in Symbar Symbar Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.
Discovery means death — again.
The cause of their resurrection varies and is often unknown even to the undead themselves. Some were raised through necromantic interference; others simply woke in their graves with no explanation. Whatever the cause, they are thoroughly corrupted — their very existence is a violation of natural law.
THE STRUGGLE TO HIDE
Undead Undead Revenants — people who died and returned. Consume raw flesh to heal. Corruption reduces their max HP. Church of Prios The dominant religion of Ambria. Worships the sun god Prios. Immense political and military power.
To maintain their disguise, many undead rely on Twilight Tincture — an alchemical preparation extracted from the extremely rare Twilight Thistle found in Davokar Davokar The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire.
PHYSICAL DESCRIPTION
Without Twilight Tincture, undead show progressive signs of decay — pallid skin, cold flesh, absent breathing, and eventually visible rot. With the tincture, they can pass for living beings, though the effect is temporary and requires regular doses.
CULTURE & SOCIETY
There is no undead community. Each undead character exists in total isolation, hiding among the living while slowly losing their grip on the life they once knew. They are immune to corruption (being already thoroughly corrupt) but must feed on living flesh to sustain themselves — a horrifying secret that adds another layer to their concealment.
HOW OTHERS VIEW THEM
Universal revulsion. Every faction — Ambrians Ambrians Civilized human refugees from Alberetor. Hierarchical, expansionist, devoted to Prios.