HomeStart Here

SOURCES OF CORRUPTION

Sources of Corruption

SPELLCASTING: The primary and most consistent source. Cantrips cost 1 temporary Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →. Leveled spells cost 1d4 + spell level. Favored cantrips cost 0; favored leveled spells cost only the spell level. Ritual casting inflicts permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → equal to half the spell level, rounded up—no temporary stage, straight to the soul. Higher-slot casting adds Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → at the new level. This means a 1st-level spell cast at 3rd level costs 1d4+3 temporary Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →. A 5th-level spell costs 1d4+5. The numbers add up fast.

ARTIFACTS: Items recovered from Symbar

Symbar

Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.

Read more →oum's ruins carry latent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →. Attuning to an artifact grants its power but typically demands permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → as the price. Lesser artifacts—animal masks, bark masks, death masks, iron crowns, burial shrouds, mystical focuses—impose smaller costs. Greater artifacts from the deep ruins exact devastating tolls. The Church hoards artifacts of purity that can absorb or deflect Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →, distributing them only to the faithful and the useful.

The numbers add up fast. A 5th-level spell costs 1d4+5 temporary Corruption.

DAVOKAR: The forest itself is a source. Bright Davokar

Bright Davokar

The sunlit outskirts of the forest. Relatively safe but still home to predators and ruins.

Read more → is relatively safe—the outskirts where sunlight penetrates the canopy. Wild Davokar

Wild Davokar

The middle depths. Ancient ruins surface here. Travel requires experienced guides. Corruption accumulates over time.

Read more → causes Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → over extended exposure, the ambient blight seeping into flesh and spirit. Dark Davokar

Dark Davokar

The innermost forest where time feels unstable. Actively murderous. Corruption seeps from the land itself.

Read more → corrupts simply by existing within it: the deeper you go, the worse it gets. Areas of intense contamination—Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → Blooms—appear without warning throughout the forest. Some are visible as sickly patches of vegetation; others are invisible until you feel the blight settling into your bones.

CREATURES: Blight-touched beasts and abominations radiate Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →. Their attacks may inflict it directly. Consuming corrupted flesh is extremely dangerous—even a single mouthful can push a character over their threshold. The Yonderworld

Yonderworld

A mist-shrouded wasteland where nature itself IS corruption. Home of Blight Spawns and ancient horrors.

Read more → itself spawns creatures made of Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →: from small Blight Spawns to ancient Blight Beasts

Blight Beasts

Animals mutated beyond recognition by Davokar's corruption. More numerous and aggressive in recent years.

Read more → of immense power. Daemons summoned from the Yonderworld

Yonderworld

A mist-shrouded wasteland where nature itself IS corruption. Home of Blight Spawns and ancient horrors.

Read more → are thoroughly corrupt, their Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more →s like pools of liquid bitumen.

DARK ACTS: Blood sacrifice, cannibalism, soul-binding, and similar atrocities inflict permanent Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → directly—no temporary stage, no rest-based recovery. The world itself recoils from these acts, and the Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more → records them indelibly.

ALCHEMICAL VIOLATIONS: Creating Homunculus servants (1d6 temporary Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →), sprouting Thorn Beasties (1d6+1 temporary Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →), and using Transforming Draughts all violate the natural order. Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more → Tint can distort your Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more → to appear 2d4 Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more → points lower—useful for hiding your true state from Shadow

Shadow

An ethereal aura visible to those with Shadow-sight. Reveals a creature's nature and corruption level through color.

Read more →-seers, but it doesn't actually reduce the Corruption

Corruption

A physical, measurable force. Every spell cast, every artifact touched, every step deeper into Davokar leaves a mark on the soul.

Read more →. The blight is still there. You're just lying about it.