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THISTLE HOLD

Thistle Hold

OVERVIEW

The northernmost outpost of Ambria

Ambria

The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly.

Read more →, built just a few hundred yards from the edge of Davokar

Davokar

The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire.

Read more →. Thistle Hold

Thistle Hold

Frontier town at Davokar's edge. Gateway for treasure hunters, mystics, and fools. The site is named after it.

Read more → is the gateway to the forest — the staging ground for virtually every expedition into the ruins. It is a fortune hunter's town, raw and practical.

No one comes to Thistle Hold to grow old. They come to get rich, get answers, or get lost in the forest forever.

Founded: Year 14 of the Ambria

Ambria

The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly.

Read more →n calendar. Population: Approximately six thousand residents plus four thousand daily visitors (traders, adventurers, mercenaries, guides). Architecture: Wooden buildings of two to four stories within a palisade fortification. Frontier aesthetic — practical, not grand.

GOVERNANCE

Mayor Lasifor Nightpitch

Lasifor Nightpitch

Mayor of Thistle Hold. Controls the frontier economy. Allied with whoever serves his interests.

Read more → rules with authority equivalent to a duke. A former adventurer himself, he earned his position and a massive fortune when he ventured deep into Davokar

Davokar

The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire.

Read more → and found rare medicinal herbs that cured the Queen Mother's sickness. He commands a Town Watch of one hundred fifty watchmen. Income flows from tolls, taxes, and the Explorer's License

Explorer's License

Required permit to enter Davokar legally. Costs 5 thaler from Thistle Hold authorities.

Read more → system.

TAVERNS

Thistle Hold

Thistle Hold

Frontier town at Davokar's edge. Gateway for treasure hunters, mystics, and fools. The site is named after it.

Read more →'s nightlife is legendary among fortune-seekers: The Salons of Symbar

Symbar

Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.

Read more →oum — Three stories of entertainment and two of the seedier variety. Eating, drinking, gambling, exotic shows. Rumors about what happens on the seventh day range from meticulous cleaning to occult rites. Afadir's Triumph — Named after a Great War

Great War

The devastating conflict that destroyed Alberetor, lasting two decades.

Read more → hero. The Dump — Exactly what it sounds like. Odovakar — A barbarian-run establishment. Blackbrew — Known for its dark, potent house brew. The Slaughterhouse — The name is more of a warning than a metaphor.

INNS

The Court and Harp, The Winged Ladle, The Witch and Familiar, Arkerio's Guest House, The Rose Garden, The Ruin, The Barracks, The Seamstress' Rest

KEY ESTABLISHMENTS

The Queen's Legation — Where Explorer's License

Explorer's License

Required permit to enter Davokar legally. Costs 5 thaler from Thistle Hold authorities.

Read more →s are issued and the Crown's authority is represented by legate Suria Argona

Suria Argona

The Queen's Legate in Thistle Hold. Represents Crown interests on the frontier.

Read more →. The Sun Temple — Local seat of the Church of Prios

Church of Prios

The dominant religion of Ambria. Worships the sun god Prios. Immense political and military power.

Read more →. Ordo Magica

Ordo Magica

The wizard order. Studies, regulates, and licenses magic within Ambria. Internal politics are deadly.

Read more → Charter Hall — Local chapter of the wizards' order.

NEIGHBORS

Thistle Hold

Thistle Hold

Frontier town at Davokar's edge. Gateway for treasure hunters, mystics, and fools. The site is named after it.

Read more → sits adjacent to Blackmoor (a rough settlement), the goblin tribe Karabbadokk, and the villages of Glimmer and Glimmervann.