Ordo Magica
OVERVIEW
Ordo Magica Ordo Magica The wizard order. Studies, regulates, and licenses magic within Ambria. Internal politics are deadly. Ambria The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly.
Ordo Magica relies on philosophy, experience, and concrete evidence — a stance that puts them in constant conflict with the Church.
PHILOSOPHY
Ordo Magica Ordo Magica The wizard order. Studies, regulates, and licenses magic within Ambria. Internal politics are deadly. Twilight Friars The Black Cloaks. Church intelligence, witch hunters, and secret enforcers. Operate from the Twilight Monastery.
STRUCTURE
The order maintains chapters in all larger Ambria Ambria The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly. Davokar The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire.
HEADQUARTERS
Originally based in Yndaros Yndaros Capital of Ambria. ~100,000 people. Built atop the ruins of ancient Lindaros on the shores of Lake Doudram. Ordo Magica The wizard order. Studies, regulates, and licenses magic within Ambria. Internal politics are deadly. Agrella Western Ambrian settlement. Agricultural heartland and home to Ordo Magica's High Chapterhouse. Seldonio GrandMaster of Ordo Magica. The order's highest authority on magical matters. Yndaros Capital of Ambria. ~100,000 people. Built atop the ruins of ancient Lindaros on the shores of Lake Doudram. Agrella Western Ambrian settlement. Agricultural heartland and home to Ordo Magica's High Chapterhouse. Agrella Western Ambrian settlement. Agricultural heartland and home to Ordo Magica's High Chapterhouse.
LEADERSHIP
Grand Master Seldonio Seldonio GrandMaster of Ordo Magica. The order's highest authority on magical matters.
RELATIONSHIP WITH OTHER FACTIONS
Partially financed by Queen Korinthia Queen Korinthia Ruler of Ambria. Wears a porcelain mask to hide scars from Dark Lord captivity. Built a nation from refugee columns in twenty-one years. Davokar The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire. Ordo Magica The wizard order. Studies, regulates, and licenses magic within Ambria. Internal politics are deadly.
THISTLE HOLD CHAPTER
The local chapter demonstrates typical factional tensions: Master Cornelio (meticulous, empathetic, a good teacher but overly doctrinaire) runs things officially, while Masters Eufrynda Eufrynda Master of Ordo Magica. Influential figure in the order's internal politics.