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CLAN SAAR-KHAN

Clan Saar-Khan

Territory: Northern plains west of Davokar

Davokar

The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire.

Read more →, centered around an ancient stone fortress.

Character: Among the most savage and insular of all clans. Xenophobic and aggressive. The Saar-Khan believe themselves to be the true heirs of Symbar

Symbar

Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.

Read more →oum.

The Saar-Khan worship the Blood-Daughter, whose rites outsiders find incomprehensible.

Customs & Beliefs: The Saar-Khan worship the Blood-Daughter — a beastly, mysterious dark entity whose rites outsiders find incomprehensible and disturbing. Their rituals are extreme even by barbarian standards.

Relations with Ambria

Ambria

The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly.

Read more →: Openly hostile. They refuse all Ambria

Ambria

The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly.

Read more →n presence and launch raiding parties against neighboring clans, particularly the Varakko. The Saar-Khan are the clan most likely to kill an Ambria

Ambria

The young kingdom built by Alberetorian refugees north of the Titans. Seven duchies, twenty-one years old, expanding relentlessly.

Read more →n on sight.