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ELVES

Elves

ORIGIN & HISTORY

The elves of Davokar

Davokar

The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire.

Read more → are ancient beyond human reckoning. They claim to have arrived in the forest at its creation, after the fall of the Symbar

Symbar

Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.

Read more →oum Empire. They are the founding members of the Iron Pact

Iron Pact

Ancient alliance of elves, barbarian witches, and others devoted to keeping Davokar's secrets buried.

Read more → — an ancient agreement to guard the forest and prevent anyone from disturbing the ruins of old Symbar

Symbar

Legendary capital of the fallen Symbaroum empire. Never found. Every treasure hunter's ultimate prize.

Read more →oum, where a great evil slumbers.

It is a vain presumption to think that the world would care about being worshiped.

Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → pass through three (possibly four) distinct life stages, each separated by a dormancy period that many do not survive.

Life Stages

Spring Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → (Faeries) — The juvenile form, growing to no more than four feet tall. Spring elves are small, curious, and feral. They play pranks on travelers that range from mischievous to lethal. They inhabit the outskirts of Davokar

Davokar

The endless ancient forest north of Ambria. Divided into Bright, Wild, and Dark Davokar. Grave of the Symbaroum empire.

Read more → and are the elves most frequently encountered by humans. This stage lasts approximately fifty years.

Summer Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → (Elflings) — After their first dormancy, surviving elves emerge as Summer Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more →, growing to about five and a half feet. They are hot-headed, aggressive, and skilled warriors — favoring bows and light armor. Summer Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → form the backbone of the Iron Pact

Iron Pact

Ancient alliance of elves, barbarian witches, and others devoted to keeping Davokar's secrets buried.

Read more →'s military forces. This stage lasts approximately one hundred to one hundred fifty years.

Autumn Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → — After a second dormancy lasting up to fifty years, those who survive emerge as Autumn Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more →. Standing around seven feet tall, they are even-tempered, wise, and serve as leaders and diplomats. Autumn Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → command the Iron Pact

Iron Pact

Ancient alliance of elves, barbarian witches, and others devoted to keeping Davokar's secrets buried.

Read more → and represent elven interests in negotiations with humans. They live approximately four hundred years.

Winter Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → — Rumored but unconfirmed. The Iron Pact

Iron Pact

Ancient alliance of elves, barbarian witches, and others devoted to keeping Davokar's secrets buried.

Read more → does not speak of them. If they exist, they would be beings of immense age and power.

CULTURE & SOCIETY

Elven culture is alien to humans. They do not worship gods — the emissary Elori once stated that it is a vain presumption to think the world would care about being worshiped. Instead, they show gratitude to the spirits inhabiting nature, but they do not kneel.

Elves

Elves

Immortal guardians of Davokar. Carry the scars of Symbaroum's fall. Slow to act, decisive when they do.

Read more → view time differently than humans. Their long lives give them patience that borders on indifference. They regard human civilization as a brief, destructive flash — dangerous not because it is powerful, but because it is careless.

HOW OTHERS VIEW THEM

Ambrians

Ambrians

Civilized human refugees from Alberetor. Hierarchical, expansionist, devoted to Prios.

Read more → see elves as obstacles to expansion and treasure-hunting. Barbarians

Barbarians

Indigenous human clans of Davokar. Stewards of the land, bound by oral tradition and clan loyalty.

Read more → respect and fear them in roughly equal measure. The Iron Pact

Iron Pact

Ancient alliance of elves, barbarian witches, and others devoted to keeping Davokar's secrets buried.

Read more →'s willingness to kill trespassers ensures that no one takes elves lightly.